Browsing: Nier Automata

For those of us who love, play, and appreciate video games, the end of the year is especially exciting because everyone gets to give us their Game of the Year lists. But why do we do these lists? Why do we care? Why should anyone? For this edition of Punished Chat, I spoke with this very site’s David Silbert about how we approach making our own lists, what we value, and why they exist at all.

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Back again from a long hiatus, I hope to fire off a barrage of takes for all you bozos out there dumb enough to read anything I write about video games (thanks for the clicks and likes, I love you all!). For this edition — the first since November (yikes) — I’ll be dishing out mini-notes and thoughts on Nier: Automata, gatekeeping, and adding a game to my all-time favorite list, plus a bit on working from home (super interesting, I know).

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