Marvel Ultimate Alliance 3: The Black Order, Team Ninja’s latest crack at the long-dormant Ultimate Alliance series, is far from a perfect game. Still, the game as a whole just works, and not merely in the sense that its mechanics and systems function as intended; everything comes together conceptually, with the tone of the story and art style perfectly matching the chaotic ebullience of the gameplay. The game combines basic brawler systems with a cartoonish presentation and doesn’t try to be much more than that. Simply put, the game knows what it is and stays true to itself at all times.

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When The Legend of Zelda: Breath of the Wild took the gaming world by storm two years ago, it amazed players with its massive open world, improved traversal mechanics, weapon variety, and breathtaking scenery. … After playing Cadence of Hyrule, the latest Zelda spin-off, which uses the mechanics of Crypt of the Necrodancer, I now realize what was missing: the integration of music as a core gameplay mechanic (Kass doesn’t count).

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E3 2019 is officially over, y’all. Though the world’s biggest gaming expo came and went faster than Elon Musk swiping that 2B artwork, the conference left us with plenty in the way of announcements to dissect and games to fawn over. As with our pre-E3 2019 coverage a few weeks back, your favorite panel of dream chasers — David Silbert, Sam Martinelli, and Kei Isobe — will be doing a rapid-fire post-mortem on the best and worse of this year’s show. Easy peasy, Keanu Reevesy?

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