How does Tears of the Kingdom compare to rest of the series? Where should Zelda go next? Get our early Tears of the Kingdom impressions here.
Jason Toro
Favorite characters, problematic approaches to Manuela, figuring out what that whole goddess thing was about… we discuss it all.
“Gotcha!” game mechanics are as maligned as they are misunderstood. Let’s explore how these mechanics amplify (or cheapen) the experience.
Brütal Legend attempts to bring three unique game genres together as a cohesive whole. Here’s why it falls short of greatness.
Elden Ring’s Stake of Marika is a great mechanic that’s vastly underused. Let’s explore the missed potential for this accessibility mechanic.
Is simplicity good for game design? Learn the pros and cons through the lenses of Dragon Ball FighterZ, Final Fantasy XIV, and Evil Genius 2.
Elden Ring is a great game with phenomenal dungeons and bosses, but much of the experience is bogged down by its ambitious open world.
A month into Final Fantasy XIV: Endwalker, here are the biggest class changes I’d like to see moving forward.
In the lead up to Final Fantasy XIV: Endwalker, here’s a rundown of the major changes coming to all of the game’s classes.
Ahead of the Final Fantasy XIV Digital Fan Fest, get our hopes and predictions for the upcoming Endwalker melee DPS class.