“Gotcha!” game mechanics are as maligned as they are misunderstood. Let’s explore how these mechanics amplify (or cheapen) the experience.
Browsing: Blog
Metroid Mike 64’s Mario Maker 2 creation is certainly enjoyable, but it just makes me want a real Super Mario Bros 5. even more.
“Masahiro Sakurai on Creating Games” is a new YouTube channel from the creator of Kirby and Super Smash Bros. Here’s why it’s worth your time.
MyFitnessPal just announced it’s locking its barcode scanner functionality behind a paywall. Here’s why that decision sucks.
In Vol. 24, I discuss As Dusk Falls (Xbox’s only notable 2022 exclusive), highlight a Game Pass hidden gem, and rip into Ryan Reynolds.
Learn how the Mass Effect trilogy defined a gaming generation with its role-playing choices, DLC controversy, over-marketed ending, and more.
Brütal Legend attempts to bring three unique game genres together as a cohesive whole. Here’s why it falls short of greatness.
Elden Ring’s Stake of Marika is a great mechanic that’s vastly underused. Let’s explore the missed potential for this accessibility mechanic.
Is simplicity good for game design? Learn the pros and cons through the lenses of Dragon Ball FighterZ, Final Fantasy XIV, and Evil Genius 2.
Is Diablo Immortal worth playing? Not at all, according to our recent time with the game — and that’s with or without microtransactions.