Sea of Stars brought me in with its clever gameplay, pretty worlds, and exciting battle system, but the vibes made me want to stay.
Browsing: Chrono Trigger
For this Friday Fortissimo, in honor of the release of The Radical Dreamers Edition, we celebrate the music of Chrono Cross.
While it can be tempting to want to play the newest video game releases, sometimes you can get just as much value by embracing the past.
Despite some tropes, the Titanfall 2 campaign manages to blend storytelling and gameplay in near perfect fashion. Here’s why it’s a classic.
With another year down, and 2020 just beginning, it’s time for some resolutions! See how I did against my 2019 goals — plus how confident I am in this year’s ones.
Happy (almost) New Year! To get the festivities started, here are my favorite games of 2019 (including a few standouts from years past).
For those of us who love, play, and appreciate video games, the end of the year is especially exciting because everyone gets to give us their Game of the Year lists. But why do we do these lists? Why do we care? Why should anyone? For this edition of Punished Chat, I spoke with this very site’s David Silbert about how we approach making our own lists, what we value, and why they exist at all.
Last year, I decried the overuse of gaming terms like “metroidvania,” as often such words and phrases do little to actually describe the experience any game presents. While I understand why someone might lean on a certain vernacular when describing various works, the time has come for us to rethink how we talk about games in order to describe them in a more accurate manner. I’m not calling for the obliteration of such terms, either; I just believe we should know what we’re saying when utilizing these words.
Here are five particularly notable examples.
I love The Witcher 3, but don’t like Dragon Age: Inquisition. I can’t get into most JRPGs, but I kind of like Paper Mario: Sticker Star. I’m a huge Legend of Zelda fan, but I’ve never loved the original. The Super Nintendo is my favorite console ever, yet I don’t think I’ll ever finish Super Mario RPG or Super Metroid. … Why am I like this?
Back again from a long hiatus, I hope to fire off a barrage of takes for all you bozos out there dumb enough to read anything I write about video games (thanks for the clicks and likes, I love you all!). For this edition — the first since November (yikes) — I’ll be dishing out mini-notes and thoughts on Nier: Automata, gatekeeping, and adding a game to my all-time favorite list, plus a bit on working from home (super interesting, I know).