Welcome back to The Punished Podcast! In this episode, we talk about the gaming phenomena that inspired this site’s very name: the backlog. 

The Punished Podcast Episode 3

You’ve got games to play, and so do we. Listen along as we discuss what’s in our current backlogs, the challenges to getting through that stack of games, and tips for newcomers looking to break into the hobby. Plus, hear our reactions to a spicy take from the site’s newest contributor, Zack Gulinello!

https://punishedbacklog.com/wp-content/uploads/2023/11/The-Punished-Podcast-Episode-3-The-Backlog.mp3

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Tips for Managing a Gaming Backlog

Here’s a brief summary of our strategies for managing the backlog: 

  • Create a two-in, one-out policy for yourself (i.e., you have to beat two games before you can buy one new one… though easier said than done).
  • Find an accountability buddy to play the same game as you.
  • Use a tool like HowLongToBeat to see how long a game takes the average player to complete, so you can plan accordingly.
  • Adjust your expectations around what it means to “beat a game.” In his essay on Elden Ring, fellow Punished Backlogger Sam Martinelli encourages the perspective that you’re finished with a game when you’re no longer enjoying it—even if that’s before you roll the credits.
David Silbert | Allison McDaniel | Zack Gulinello | Amanda Tien

Timestamps

  • 0:00 – Intro
  • 3:00 – Discussing Video Game Backlogs
  • 48:00 – Zack’s Hot Take!
  • 1:05:30 – Outro: Episode 4 Preview, and “What’re You Playing Next?”

Games In Our Backlog 

We discuss a wide range of games, new and old. In alphabetical order, here are some that dominated our conversation (and haunt our free time):

Song Credits

  • “Main Theme” (Ludvig Forssell) from Metal Gear Solid V: Phantom Pain
  • “Ground Theme” (Koji Kondo) from Super Mario Bros.
  • “The Nightingale” (Marcin Przybyłowicz) from The Witcher 3: Wild Hunt
  • “Greenpath” (Christopher Larkin) from Hollow Knight
  • “Trailer Theme” (Failpositive) from Smushi Come Home

Amanda Tien (she/her or they) enjoys video games that make her cry, laugh, punch bad guys, low-key fall in love, and pet dogs. She joined The Punished Backlog in December 2020 with a salty essay about Cyberpunk 2077. Since then, she has been much happier writing about detective games, indies, and strong femme protagonists like Commander Shepard. She has served as an Editor at the Punished Backlog since 2022, and loves working closely with writers, curating lists, and making a bunch of graphics for the site. Her writing, art, and marketing work can be viewed at www.amandatien.com. She does not post a lot on social, but you can find her on X and on Instagram.

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