All great games start somewhere. In the wake of Starfield’s “start gate” controversy, here are eight of the best video game start screens.
Browsing: Devil May Cry 5
Summer is always slow for game releases, giving us plenty of time to catch up on the old backlog. Enter the 2022 summer backlog challenge.
Video games couldn’t make up for a tough year, but they certainly made it better. Here are the five very best experiences of 2020.
In this edition of Punished Chat, we discuss our 15 favorite games of the PlayStation 4 and Xbox One console generation.
2019 had plenty of great games, but which had the best new ideas? Here are the 10 best game mechanics I hope carry over from 2019 into 2020.
Happy (almost) New Year! To get the festivities started, here are my favorite games of 2019 (including a few standouts from years past).
From a game design perspective, God of War (2018) knocks it out of the park. Yet while the elements that make up its story are touching, the way the emotional story beats hit the player largely contradicts the actual gameplay of the experience. The end result? The whole game feels worse than the sum of its parts.
Welcome to the latest Punished Notes, a series of my always-evolving and rarely consistent thoughts on the video game world. For this latest edition, I get into how Gears 5 criticizes military superpowers, the lovely remake of Link’s Awakening, and the annual joy of pumpkin-flavored stuff (happy fall)!
Welcome back to Punished Chat. In this edition, I spoke with The Punished Backlog founder David Silbert to discuss the difficulties trying to manage our gaming backlog, how writing about games has changed how we play and what we play, and how there are too many damn RPGs we’ll never finish.
PAX East has come and gone. In the days following the trade show, The Punished Backlog’s Kei Isobe sat down with fellow writer David Silbert to discuss the good, bad, and ugly of this year’s show.