For April Fools’ Day, I am admitting that I never played a game gifted to me decades ago. I’m righting that wrong.
Browsing: Blog
In a Punished Notes dedicated entirely to Resident Evil Requiem, Sam wonders if the post-zombification of the game’s world bears a resemblance to our own post-pandemic one.
After years of trying (and failing) to “get” Yakuza 0, I finally succeeded. Now I get what all the hype was about.
At AWP 2026, TTRPG writers gathered to discuss game design, creative writing, and the process of creating unique stories and experiences.
I expected Ghost of Yōtei’s “Watanabe Mode” to transform the entire experience. Instead, what I got was something subtler.
2026’s Dragon Quest VII Reimagined is a great RPG and a great game overall, but is it actually a good remake?
The tale of the Green Prince in Hollow Knight: Silksong is a tragic one, where queerness plays a role but not the role.
“Last Time (I Seen the Sun)” only lasts about three minutes, but it beautifully captures Sinners’ themes of community and excellence.
The Pokémon Pikachu 2 GS, a pedometer slash Tamagotchi from the late ’90s, brought me smiles, new friends, and an appreciation of walking.
In the inaugural edition of Backlog Brawl, I outline the rules of my new column and discuss why Sleeping Dogs still holds up today.










