Brütal Legend attempts to bring three unique game genres together as a cohesive whole. Here’s why it falls short of greatness.
Author: Jason Toro
Elden Ring’s Stake of Marika is a great mechanic that’s vastly underused. Let’s explore the missed potential for this accessibility mechanic.
Is simplicity good for game design? Learn the pros and cons through the lenses of Dragon Ball FighterZ, Final Fantasy XIV, and Evil Genius 2.
Elden Ring is a great game with phenomenal dungeons and bosses, but much of the experience is bogged down by its ambitious open world.
A month into Final Fantasy XIV: Endwalker, here are the biggest class changes I’d like to see moving forward.
In the lead up to Final Fantasy XIV: Endwalker, here’s a rundown of the major changes coming to all of the game’s classes.
Ahead of the Final Fantasy XIV Digital Fan Fest, get our hopes and predictions for the upcoming Endwalker melee DPS class.
We Were Here is a two-player game series centered around co-operative puzzle solving. Read our retrospective to learn why the series is worth your time.
2019 had plenty of great games, but which had the best new ideas? Here are the 10 best game mechanics I hope carry over from 2019 into 2020.
Mortal Kombat is known for its brutal, over-the-top violence. Despite my familiarity with the series, I’ve never stopped and thought, Wow, they staggered away from that? That looked costly. That is, until today. Armed with little more than a selection of YouTube videos, a really shady-looking Google Search history, and a passable knowledge of human anatomy, I hope to uncover the medical costs, or “Kosts,” of Mortal Kombat 11’s Fatal Blow mechanic, ranked by character from least to most damage dealt.