How About Some… Different Awards?
Welcome, one and all, to The Punished Backlog’s 2024 Prop Awards! While I’m sure everyone reading this has kept up with all the other excellent end of year coverage we’ve had on the site so far, we figured we’d resurrect one of the more fun ideas from two years ago: Instead of giving out awards to particular games based on genre and whatnot, we’re giving them out based on a more… let’s say “unique” set of criteria.
Prop awards are named after prop awards in sports betting, playing with the idea that we’re recognizing interesting or more obscure elements of these games. Every Punished Backlog writer that wrote in has effectively given out their own “award” for each category, so that way everyone (sort of) wins! (Though if there were trends, we did highlight them in the corresponding graphic.)
So, without further ado, here are our prop awards in gaming for 2024!
– Sam Martinelli, Editor
What did you think was the best genre of 2024 and why?
Gary Wilson: JRPGs dominated this year, with stellar entries from long running franchises and the hot new kid on the block in Metaphor: ReFantazio.
Kei Isobe: Is “action” too broad of a stroke to paint with? It’s a genre that encompasses quite a breadth of games this year, such as Astro Bot, Elden Ring: Shadow of the Erdtree, Final Fantasy VII Rebirth, Dragon’s Dogma 2, Prince of Persia: The Lost Crown, The Legend of Zelda: Echoes of Wisdom, and Nine Sols (keeping it to Opencritic scores of 85 or higher). Insofar as many video games are a simulation of violence, it’s expected that any year will have its share of “action” games, but this year leaned heavier in that camp than, say, shooters.
A fair shout out has to go out to games that embraced the turn-based life: Metaphor: ReFantazio, Like A Dragon: Infinite Wealth, Unicorn Overlord, and Tactical Breach Wizards were highlights of the year, with several high-profile remasters and remakes hitting shelves as well (Paper Mario: The Thousand-Year Door, Persona 3 Reload, Trails Through Daybreak, Dragon Quest III HD-2D Remake).
Sam Martinelli: I guess I’d have to say RPGs, because I’m not sure what else had multiple high-level entries. Between Metaphor, Dragon’s Dogma 2, Dragon Age: The Veilguard, Paper Mario: The Thousand-Year Door remake, Final Fantasy VII Rebirth… any RPG fan got plenty to eat and then some. Not all of these games are necessarily my thing, but I can’t deny how dominant the genre has been over the past 12 months.
Allison McDaniel: Roguelikes/lites! First of all, we got DLC for amazing roguelikes like Vampire Survivors and Brotato. We also got Balatro and Hades 2 (in early access)!
Amanda Tien: JRPG—defined generously hahaha. Starting with Like a Dragon: Infinite Wealth, then Final Fantasy VII Rebirth, the Elden Ring DLC, and wrapping up with Metaphor: ReFantazio, it’s definitely a very specific type of game and vibe that wins the year by a long shot.
Clint Morrison, Jr.: Horror! This was the year for experimental and fun horror—beyond our usual Resident Evils and the occasional Dead Space. We saw Silent Hill return with all of its ups and downs (Silent Hill: The Short Message, Silent Hill 2, and Silent Hill Ascension). The indie horror scene was incredible throughout the year, from Hollowbody to Sorry We’re Closed.
David Silbert: The RPG genre, and it’s not even close. 2024 gifted us with a dizzying array of role-playing games: turn-based titles like Metaphor: ReFantazio and Like a Dragon: Infinite Wealth; action RPGs like Dragon Age: The Veilguard and Dragon’s Dogma 2; strategy RPGs like Unicorn Overlord… this year had it all. And that’s before I mention remasters, remakes, and reimaginings: games like Persona 3 Reload, Dragon Quest III HD-2D Remake, and Final Fantasy VII Rebirth. Heck, even the DLC slapped, with Elden Ring: Shadow of the Erdtree making a serious case for best gaming experience of the year.
If you love massive stories with plenty of numbers and melodrama, you ate good in 2024.
What’s a game this year that you enjoyed that you have a hard time explaining to others?
Gary: Mouthwashing. It takes so much to get someone to try it, but boy is it worth it.
Kei: Stellar Blade was a fun game with its fair share of baggage. In some ways it is so surface level that it defies critical analysis—but on the other hand, maybe there’s something to be said about appreciating something that says what it is on the tin. Not excellent enough that “just suck up the bad parts” feels like a valid caveat to present, but somehow intriguing enough in some ways that I could talk about it for an hour before finishing with “you probably shouldn’t play it, but also do,” Stellar Blade was truly just one of Those Games.
Sam: Weirdly enough, my answer is far and away Senua’s Saga: Hellblade II. The first one was such a big deal when it came out, and the sequel is still fairly similar. That said, it didn’t have quite the same cultural impact as its predecessor, even though I personally believe it’s a better game! The combat sequences are far less clunky, the visuals are absolutely stunning, and the sound design remains unmatched. The narrative is definitely less direct and balanced than that of the first Hellblade—which probably explains why it wasn’t as popular—but I still think people should give it a chance, at least if they’re in the mood for a good playable movie.
Allison: Rose and Camellia Collection. It’s essentially a slapping-sim, but there’s a story behind it all. But, it’s still like, “why are they slapping each other?” Lol!
Amanda: Thank Goodness You’re Here! I tried to write about why it’s so good in my personal GOTY piece, but it’s hard because I don’t want to spoil anything. This game is so funny, so gross, so thoughtful, so absurd, so sweet. The only actions are moving, jumping, and slapping. You play a tiny ugly young lad who often shrinks. There are rats that smoke cigars. There’s nudity that isn’t sexy at all. Matt Berry is a voice actor. I laughed and I cried. I love this game so much.
Clint: Mouthwashing is one of my favorite games of the year, and the more I’ve tried to write about it or explain it to people… the more uncomfortable I feel that I liked it or that it brought out such a profound (and frankly emotional) response.
David: Final Fantasy VII Rebirth. If you’re an RPG fan or Final Fantasy aficionado, you already “get” the value of the ongoing VII remake trilogy. However, that isn’t necessarily the case for those newer to the genre or franchise, which is what made 2020’s Final Fantasy VII Remake so laudable. Anyone, regardless of appreciation for the OG FFVII, could find joy in the dreary streets of Midgar.
Enter Rebirth, a game that promised a continuation of the remake trilogy, but also a deviation from fan expectations (thus, the whole “rebirth” thing). It’s a game that hit the right notes for some (like me and Kei), alienated others (like Sam), and left many more feeling mixed (like Amanda). And we all loved VII Remake!
That’s what ultimately makes Rebirth so perplexing. It’s a game that does so many things well, but also so many things wrong. (Look no further than the Ubisoft-esque open world and divisive ending.) I wish others could see this sophomore entry the same way I do, but sometimes, that’s just how the materia orb crumbles.
Who is your favorite NPC of 2024?
Gary: Heismay from Metaphor. It’s rare enough when an RPG takes the time to portray adulthood and parenthood. Too often are such games focused on the transitions in youth. Heismay, meanwhile, is a breath of fresh air. He’s world-weary without being nihilistic, hurt but not hopeless. He is a wonderful example of what more characters can be, rather than just teenagers.
Kei: Needle Knight Leda, from Shadow of the Erdtree. Loosely presented as a seemingly honorable figure in the marketing and the NPC who introduces the player to the DLC in-game, Leda is the leader of Miquella’s merry band of followers, and also seemingly the only remaining Needle Knight, a knightly order that devoted to serving the kindly Empyrean.
As you progress in the story, however, the charm that Miquella placed upon her and her followers is broken, and her true colors emerge. Her paranoia openly reveals itself as she plots to cut down her former allies one by one, viewing them as enemies and potential traitors of the cause. Obtaining her sword reveals that the order of the Needle Knights weren’t destroyed by external forces, but by Leda herself: “Though polished to a mirror sheen, this blade still reeks with the stench of crusted blood that lingers from the cull of her knightly comrades.”
Hilariously, Leda seems to be self-aware enough that without Miquella’s calming influence, her behavior might be a tad problematic: “I’ve come to a realization. There’s ample evidence… Without Kindly Miquella’s influence… I’m quite mistrustful of others…”
We stan a queen who’s aware of her own shortcomings!
Sam: I could pick basically anybody from Metaphor: ReFantazio, but I’d go with Heismay. His story—marked by intense grief and oppression—really resonated with me, and yet his undeterred confidence makes him all the more admirable. I’d run through a brick wall for that guy.
Allison: Dillitini in Turnip Boy Robs a Bank. He’s a mafia boss (and a pickle) but he’s still a cool dude. He pushes Turnip Boy without being a jerk and you can tell he’s got a heart.
Amanda: I was so excited when the Ace Attorney Investigations Collection port came out earlier this year! They’re a spin-off series of the Phoenix Wright detective/lawyer games, and it’s a bundle of two games, the latter of which had previously never been released outside of Japan. I’ve written a lot about how I love mystery games, and I was thrilled to binge two games of one of my favorite franchises that I had never played before. There’s always some kind of quirky sidekick in these games, and I loved getting to know Kay Faraday, a self-proclaimed “Great Thief” (she’s never stolen anything in her life). She’s playful, passionate, funny, and a good person, as well as being a great foil to grumpy, takes-himself-so-seriously protagonist Miles Edgeworth.
Clint: Elden Ring: Shadow of the Erdtree’s Igon is the best NPC of 2024! It helps that the fight with Bayle the Dread feels like it was pulled from a twentieth-century fantasy epic or a medieval romance. Igon yelling at Bayle the Dread and referring to YOU the player is one of my favorite gaming moments of the last 10 years.
David: Gus, from Final Fantasy VII Rebirth. Look—it’s a controversial pick. The man is an underworld criminal who extorts Cloud for money by threatening to sell the rest of his party members into some form of slave/sex trade. He’s arguably more of an evil than Rufus or Sephiroth (I can at least understand their motives). Just an absolute scumbag.
And yet, think about it: This dude is a footnote in the Final Fantasy VII universe. He’ll never rival either of the supervillains I just mentioned, but that didn’t stop the team at Square Enix from delivering the most gonzo intro for a side character I’ve ever seen. In just three minutes, we get a door-kicking entrance, zesty dance number, wild ad-libs from the peanut gallery… it’s insane, and it’s glorious.
What’s your favorite “Doritos and Mountain Dew” game of the year? I.e., what game made you feel most like a GAMER?
Gary: Helldivers 2 captures the sweaty/goofy experience of classic games better than anything else in 2024. It’s focused on fun rather than competition, without losing out on being a capital G Game.
Kei: EA Sports College Football 25 was a real throwback to the time when gaming was defined by the Doritos and Mountain Dew aesthetic—and I’ve had a blast, all the way down to the jankiness of the mechanics and the poor quality control of the single-player modes. It’s all very EA Sports, for better or for worse.
Sam: Call of Duty: Black Ops 6, easily. It’s a really solid first-person shooter with myriad exciting ways to play, with a campaign that takes itself seriously enough (but not too seriously) and multiplayer options that zero in on the game’s excellent mechanics. It’s not exactly an innovative or groundbreaking game in any way, but man, I feel like a GAMER everytime I get on a solid kill streak.
Allison: Pokémon Trading Card Game Pocket. I could sit and collect cards and battle for hours. There’s a lot to collect over time. Overall, the game works really well on mobile.
Amanda: Apex Legends. Earlier this year, they had a limited time mode called “Straight Shot” which dropped players into smaller maps and pre-selected weapons, getting people into the action much faster and keeping them there. This was actually born from an internal testing mode, and somebody was like, “Hey, this is super fun, what if we just launched that?” Bless them. Respawn also combined Straight Shot with an auto-Respawn mode called Revival, leading to more action, more gameplay, and just more fun. I go through phases every couple months where I play a lot and then drop it, and the Straight Shot months were great.
David: Call of Duty: Black Ops 6. I haven’t played a ton of the latest from Activision’s flagship franchise, but what I have played is simple, stupid fun. The campaign is varied and engaging, even if some elements (e.g., spending cash at your “hub” villa) are undercooked. The multiplayer is even better, with great maps, guns, and modes.
Call of Duty will likely never return to the highs of the 2007 Modern Warfare era. We’ve lost the plot in the 15+ years since, but that doesn’t stop entries like BLOPS 6 from entertaining.
Most overlooked/underrated game of the year?
Gary: Not enough people will check out UFO 50 mostly because of its name. Let’s face it: It’s pretty generic. But hidden underneath are unique and interesting experiences worthwhile for anyone to try out. No major marketing budget and a weirder premise (50 games from a fake defunct video game company is a hard sell!) means UFO 50 won’t get the average viewer, even if it should.
Kei: I just mentioned it, but EA Sports College Football 25 was a zeitgeist event for a large portion of the population in a way that was somewhat overlooked by the gaming sphere at large—the return of a EA Sports cultural institution that we hadn’t seen in 15 years. I know people that hopped back onto the console train for the first time in years just to play this game!
Sam: I’m still surprised at how little anyone talked about Dungeons of Hinterberg this year. It combines some of the best elements of The Legend of Zelda and Persona—you know, two VERY popular game franchises—and has enough of its own original sauce to feel unique. Who wouldn’t want to play a game where you go to a magical vacation spot to conquer labyrinthine dungeons and make new friends for life?
Amanda: Thank Goodness You’re Here has gotten absolutely snubbed at the Game Awards, despite holding a 90 on Metacritic. Great music, great voice acting, great gameplay. Part of the reason I ended up playing it was because I knew it was supposed to be good but no one I actually knew had played it. This is my campaign! I will not be silenced! I wrote about why it’s unequivocally my Game of the Year.
Clint: 1000xResist deserves everyone’s undivided attention. Its narrative is truly masterclass, and it has some of the most powerful moments in gaming in 2024.
David: UFO 50. Yes, it got nominated for Best Independent Game at the Game Awards, but it deserved a spot on the Game of the Year shortlist, too. I’ll have much more to share on UFO soon, but in short: It’s 50 games (some stellar, most great, all at least interesting) packaged as a single game that retails for just $25.
Obviously, value doesn’t equate to quality. But UFO 50 delivers there as well, offering novel experiences in practically every genre you can think of. There are terrific platformers, thrilling shmups, and even a deck-builder. You’ll find RPGs, sports games, a platform fighter, and a point-and-click. There’s so much breadth, depth, and creativity, and I simply cannot believe this game got overlooked this year.
Best achievement in inclusion?
“Inclusion,” here, meaning “representation (whether within the development team or within the cast of characters in the game) that supports a diverse range of backgrounds, identities, and lived experiences.”
Kei: Supposedly, each of the 11,000 student-athletes who allowed their likenesses to be featured in EA Sports College Football 25 received $600 in cash and a copy of the game in exchange. Between the actual inclusion of real people and the fiscal reimbursement involved, is this the most inclusive game of all time?
Sam: It absolutely bears mentioning that The Legend of Zelda: Echoes of Wisdom—the first mainline game in the series that lets you play as Princess Zelda herself—was directed by Tomomi Sano, the first woman to ever direct a game in the franchise. I wouldn’t say the game itself really touches on gender as a subject matter in any meaningful way (this is a Nintendo game after all), but I appreciate that a fairly conservative company business-wise actually entrusted one of their most beloved franchises to a woman, even if it took them DECADES to get there.
Amanda: MLB The Show 24. You can play as a woman in professional baseball!!!! I loved and played baseball for years, and when as a pre-teen I realized I couldn’t go pro, I was pretty depressed. Softball is a different game than baseball, and even then, you max out in college. I ended up moving away from the sport because I felt like there wasn’t a future, even though I loved it. By including a path to be a female professional baseball player, MLB The Show 24 demonstrated how art can move faster and dream bigger than real life.
David: Metaphor: ReFantazio. On the surface, this sounds ridiculous. The game focuses on the structural inequities between each of its nine tribes, so wouldn’t that make the game decidedly “exclusive”?
I’d argue the exact opposite. Yes, the game’s cast (including the protagonist) are routinely subjected to racism, from shopkeepers who refuse to sell to you to townspeople who snicker and jeer at your existence. But the game also paints a picture of what true inclusion CAN look like: tribes who band together, despite their differences, in the name of hope for their country and love for one another.
I also appreciate that Metaphor ignores the pitfalls of other RPG contemporaries (I’m looking at you, Final Fantasy XVI) by actually acknowledging that black and brown people exist without automatically making them a slave, or illiterate, or some other trauma porn. POCs exist throughout Metaphor, and they hail from different tribes, with unique creeds, aspirations, and lived experiences. Some are persecuted; others do the persecuting. It’s a refreshing way to acknowledge real-world diversity while tackling the inequities of Metaphor‘s own reality.
What’s the best game of 2024 that you’d recommend to someone who NEVER plays games?
Gary: Balatro has the low barrier of entry needed for anyone to pick-up and enjoy. Poker is fairly universal as a concept, and Balatro does a fantastic job of easing players into its specific complexities. Plus, who can pass up a fantastic mobile game!
Kei: Shadow of the Erdtree. I don’t really believe in soft landings—you might as well just jump into the deep end of the pool. Elden Ring is quite forgiving as far as games go, and doesn’t have a lot of unnecessary fluff (fetch quests, cringey dialogue or cutscenes, etc.—you just get dropped in and get to do what you want). It’s also got a pretty standard control scheme, and can be played alone, without an internet connection, and doesn’t have any sort of PvP toxicity that you don’t opt into yourself, all of which I think make for a great introductory experience.
Sam: Balatro, for sure. Everyone understands basic playing cards, poker rules aren’t difficult to learn, and the game can even be played on phones. Moreover, there’s no specific endgame or anything; it’s the kind of game you can pick up and play as much as you want for as long as you want. It’s kind of the perfect balance of casual and hardcore, to be honest.
Allison: Balatro. So many people like card games/poker and don’t play video games. This is a perfect game to get them started, especially being on mobile now.
Amanda: Balatro. Poker is something that a lot of people “get,” and I think Balatro does a great job of telegraphing how to play and how to learn and adjust.
David: Balatro, easily. Not only is the game based on something universal that anyone knows, but the underlying mechanics (scoring, jokers, etc.) are also incredibly simple and easy to grasp. The pièce de résistance? It’s on mobile and tablets. My dad never plays games, but I could see him picking this one up.
What was the best game you DIDN’T play?
Gary: If I had infinite time, Silent Hill 2 would be at the top of my list. Bloober Team did the impossible by capturing the magic of a classic game while modernizing every part. As a horror game lover, I wish I had more time to see just how well executed the remake is!
Kei: Probably Astro Bot. I’ve heard great things but I’m generally pretty out on most platformers these past few years, having not found the genre enjoyable save for a few gems here and there (I mean Celeste here, and even then I wasn’t as high on it as most, I think).
Sam: David keeps telling me I would absolutely adore UFO 50, and I have every reason to believe him. As someone who very much appreciates retro game design, why wouldn’t I like it?
Allison: Paper Mario: The Thousand-Year Door remake is the best game I didn’t play this year. I think the graphics look awesome and I hear great things about the story. I’m not normally into Paper Mario, but I hear it’s funny and the hype is too good to pass. I didn’t play the original on GameCube (I never owned one) but I think this is something I’d love to play along with my nephew.
Amanda: Tales of Kenzera: Zau. I heard it was great and I love the game’s origin story (I hope the studio is able to get more funding soon!), but I’m really not that into Metroidvanias (please don’t @ me lol).
Clint: UFO 50... This is going to disappoint David… I just felt a little overwhelmed beginning to think about this one.
David: Judging by the rave reviews, Like a Dragon: Infinite Wealth. I look forward to trying it out someday, but I’ve got to get through about a billion Yakuza games first. Dame da ne…
What was the best “more of the same” game of 2024?
Gary: They finally did it. Those lunatics at Nintendo finally made a good Mario Party. Super Mario Party Jamboree takes the good introduced in Super Mario Party (Allies! Different dice!) without keeping the bad (Too short! Mini-games are whack!). What’s left is a modern celebration of the series that flies by, bringing with it the fun that has been missing for a while.
Kei: Shadow of the Erdtree is quite literally more of the same as far as Elden Ring goes. (Contrasted with something like Final Fantasy VII Rebirth, which I felt was systematically a huge upgrade in the core combat gameplay side of things compared to Remake).
Sam: It’s not especially high on my tier list for the year, but Super Monkey Ball: Banana Rumble is just a really nice time for someone who likes the series. Its basic single-player levels are pretty much “back to basics,” which I can appreciate, especially since the franchise tried so many other failed ideas in the past. Sometimes, you got it right the first time.
Allison: Stardew Valley’s 1.6 update. I wrote about the best features in it. Just more of the same ole Stardew we love.
Amanda: Final Fantasy VII Rebirth. It’s more of the same in every sense of the phrase… More swords, more quests, more romantic tension, more mysterious bad guys, more menus… but overall, I really, really enjoyed it.
Clint: Final Fantasy VII Rebirth was an amazing sequel, but for all of its strangeness, it “merely” recaptured the feeling of playing FFVII Remake for me. I feel bad saying that, because I love FFVII (I went to see Advent Children Complete in theaters ahead of the Rebirth’s launch). I struggled to finish Rebirth though. I just felt so little sense of urgency in its end-of-the-world story.
David: Final Fantasy VII Rebirth. It’s more of the same great graphics, cutscenes, and music I knew to expect from the VII remake trilogy. It’s also more of the same open-world bloat I’ve come to despise in recent years. Thankfully, the good outweighs the bad, but boy is this game excessive in all the right and wrong ways.
What game slated for 2025 (fingers crossed) are you most excited about?
Gary: Monster Hunter Wilds will be my most anticipated game even while I am playing it this upcoming year. MH: World was a series revelation for me, and while Rise was a good time, it didn’t feel like the proper “next step.” Wilds seems to be that, hitting all the proper notes for what should expand. While I myself am a little bummed there are no new weapons revealed (yet), the idea of diving back in with my Switch Axe is as exciting as it can be.
Kei: I have some doubts about this game actually hitting the 2025 window without delays, but Ghosts of Yotei is my most anticipated for the upcoming year, though Avowed has been picking up some positive momentum in my eyes as someone who quite enjoyed The Outer Worlds.
Sam: I’m going to give the most normie answer imaginable and just say Grand Theft Auto VI. It’s been so long since a brand new Rockstar game came out that I’ve already kind of forgotten what it’s like, and I really do believe they’ll push the envelope in ways we haven’t even imagined yet. I’ll still buy it and do random crime/mayhem stuff like everyone else, but I know there’ll be much more to the story when it actually releases.
Allison: Professor Layton and The New World of Steam. I’m so eager to hop into this series.
Amanda: Assassin’s Creed Shadows. Talk about a Mountain Dew and Doritos game. I don’t think it’s going to be anything life-changing, but I think I’ll really enjoy it. Both protagonists seem badass. Every time I watch a trailer, I do a double fist pump. I hope it’s good lol.
Clint: I’m excited to play Death Stranding 2! I loved the first one in 2019 and then really struggled to replay it at the height of the pandemic. I think Kojima creates really interesting allegorical worlds, and I look forward to playing another allegory as I write about far older ones.
David: Grand Theft Auto VI. What else am I gonna say? Loved GTA IV; didn’t like GTA V as much, but the prospect of seeing Rockstar tackle Florida and all its oddities (to put it lightly) is simply too great to ignore. The only question now is whether this one gets pushed to 2026…
2024 Game Most Likely to Hit Your Backlog?
Gary: Nine Sols has been described to me as the true successor to Hollow Knight that we will never get (sorry, Silksong believers). I love Hollow Knight, and I’m excited to see how a different company’s take on the formula will go.
Kei: Metaphor: ReFantazio. Astro Bot is short enough that I may clock in on it at some point, but the only genre I’m more out on than walking simulators and platformers is turn-based JRPGs. I’ve heard that Metaphor addresses a lot of the complaints I’ve had about Atlus games—the last one I finished was Persona 5—but it’s a big ask at this point for a genre I’ve largely tuned out of.
Sam: There’s no way I’m getting to Dragon Quest III HD-2D Remake by the end of 2024 (I’m barely halfway through Metaphor), so that’ll be something I try and get to as soon as I can in 2025. That and The Plucky Squire, Mario & Luigi: Brothership, UFO 50… I’ve got work to do!
Allison: I’d like to play Mario & Luigi: Brothership at some point. This game is pretty long, over 30 hours, and it’s something I can eventually prioritize. Also, as a less-skilled gamer, I am glad it sounds like something I can easily pick up and accomplish within a reasonable time frame. I love the art style and want to devour the story!
Amanda: Lol it’s already happened. I’ve had a crazy year, so any game that’s bigger than a quick Apex match or a 2019 iPhone game hit the backlog almost immediately. From where I’m sitting right now, I can literally see Metaphor: ReFantazio and MLB The Show 24 both unopened, in plastic wrap. Fingers crossed for more winter gaming!
Clint: I have started S.T.A.L.K.E.R. 2 and Persona 3 Reload, but I think December belongs to Indiana Jones and the Great Circle and Metaphor. Looks like I’ll probably be playing those two well into 2025.
David: Too many, lol. Infinite Wealth is the frontrunner, but also Silent Hill 2 (just bought it on sale for $30), Unicorn Overlord (another sale), and Persona 3 Reload (not a sale; blew $200 on the Collector’s Edition. Someone lock my card).
What Are Your 2024 Prop Picks?
What are some of your picks for these prop awards? Let us know in the comments!