In The Punished Podcast episode 11, we talk visual art style in games. Learn how art impacts the way we play, and if visuals are plateauing.
Author: Sam Martinelli
So far, there hasn’t been a game that has pulled me out of post-election despair, and maybe that’s not a bad thing.
If everyone’s in love with Astro Bot, then why aren’t games like it more common? In this Game Diary, check out our thoughts as to why.
What place does Call of Duty hold in my life after 15 years away from the franchise? The answer is a bit complicated.
In this edition of Punished Notes, Sam gets into his thoughts on the reveal of Gears of War: E-Day, his favorite part of Hellblade II, and other thoughts.
Playing my deceased friend’s New Nintendo 2DS XL has helped me navigate grief and feel connected to the departed in ways I didn’t expect.
In this Punished Notes, Sam dives into Balatro, a replay of Fallout: New Vegas, and more.
For The Punished Podcast Episode 8, we share our favorite games and biggest disappointments of 2024 thus far.
Kudzu’s reliance on charm and nostalgia fails to conceal its greater failings. Learn more in our Kudzu review.
More than 20 years after release, Metal Gear Solid 2 continues to reflect the anxieties and sad political realities of modern America.