Three months after the 24th anniversary of its North American release, we’re celebrating EarthBound and its 25th anniversary in Japan.
Browsing: Features
Marvel Ultimate Alliance 3: The Black Order, Team Ninja’s latest crack at the long-dormant Ultimate Alliance series, is far from a perfect game. Still, the game as a whole just works, and not merely in the sense that its mechanics and systems function as intended; everything comes together conceptually, with the tone of the story and art style perfectly matching the chaotic ebullience of the gameplay. The game combines basic brawler systems with a cartoonish presentation and doesn’t try to be much more than that. Simply put, the game knows what it is and stays true to itself at all times.
Nintendo is widely known for its deep well of beloved franchises. Here are six in particular I would absolutely love to see on Switch.
When The Legend of Zelda: Breath of the Wild took the gaming world by storm two years ago, it amazed players with its massive open world, improved traversal mechanics, weapon variety, and breathtaking scenery. … After playing Cadence of Hyrule, the latest Zelda spin-off, which uses the mechanics of Crypt of the Necrodancer, I now realize what was missing: the integration of music as a core gameplay mechanic (Kass doesn’t count).
I love The Witcher 3, but don’t like Dragon Age: Inquisition. I can’t get into most JRPGs, but I kind of like Paper Mario: Sticker Star. I’m a huge Legend of Zelda fan, but I’ve never loved the original. The Super Nintendo is my favorite console ever, yet I don’t think I’ll ever finish Super Mario RPG or Super Metroid. … Why am I like this?
Star Wars Jedi: Fallen Order was officially unveiled during E3 this morning at EA Play. While there are bound to be plenty of observations taken away from the game based on its 15-minute, unedited gameplay segment, I have a few burning thoughts… and they’re not great.
Today, we set the stage for our two-part celebration of the 25th anniversary of EarthBound. Part one? Playing through the game for the very first time!
Size Doesn’t Mean Everything The reason that Super Smash Bros. works is because Nintendo has a vast catalog of intellectual properties to pull from. As I stated when I started this challenge, I haven’t played…
An OoT Speedrun Like No Other For the speedrunning community, no game is as popular to run and watch as Ocarina of Time–save for (maybe) Super Mario 64. With seemingly as many glitches as there…
What Happens When You Play a Game Decades After Its Height? Here’s something that everyone on this planet has experienced: Somebody is telling you a story with great enthusiasm hoping to elicit a certain response…