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    Home»Podcasts»The Punished Podcast – Episode 2: Game Length
    The Punished Podcast - Episode 2 - Game Length
    Podcasts The Punished Podcast

    The Punished Podcast – Episode 2: Game Length

    David SilbertBy David SilbertOctober 20, 20233 Mins Read
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    Welcome back to The Punished Podcast! Before we dive into the meat and grits of this one, a heartfelt disclaimer: We recorded this one on August 27, right at the tail-end of Gamescom. That was seven weeks ago—an eternity in a year as fast-moving as this.

    Back then, people were excited for Starfield. Anything was possible in the tantalizing reaches of space. Fast forward nearly two months, and the hype has waned. The game was good, not great; life moved on. Cyberpunk 2.0 came out. Maybe it’ll be enough to get Amanda to replay it. Who can say.

    The point is, I dropped the ball, and I apologize. A special apology to my co-hosts, Amanda Tien and Sam Martinelli, and equal thanks for their patience as I ploddingly put this one together.

    The good news? The content’s still fire!

    The Punished Podcast Episode 2

    This episode, we discuss the ideal game length. What makes a great two-hour game? A great 100-hour epic? Tune in for our thoughts, accompanied by a truly scathing take from yours truly.

    Correction: At 43:26, I state that The Shawshank Redemption is a “crisp, 90-minute film.” That movie is two and a half hours, per IMDB. Clearly, I’m not a film expert. (Still a breezy film, though…)

    MP3 Download | Spotify | Apple Podcasts

    Timestamps

    • 0:00 – Intro
    • 2:59 – Discussing Game Length
    • 52:08 – David’s Hot Take
    • 1:05:16 – Outro

    Every Game We Mentioned, Ordered by Play Time

    Looking for your next big, medium, or small playthrough? Look no further. We went ahead and compiled every game we mentioned in this episode, then ordered it by “all styles” length on How Long To Beat.

    Any title marked with an emoji is particularly great.

    • Venba (1.5 hours) 🕹️
    • Journey (2 hours) 🕹️
    • A Short Hike (2 hours) 🕹️
    • Inside (4 hours) 🕹️
    • Smushi Come Home (4 hours) 🕹️
    • Oxenfree (5.5 hours)
    • Titanfall 2 (7 hours) 🕹️
    • SEASON: A Letter to the Future (7.5 hours) 🕹️
    • Halo 3 (9 hours) 🕹️
    • Immortality (9.5 hours) 🕹️
    • Signalis (10 hours)
    • Gears of War 2 (11 hours) 🕹️
    • Pyre (14 hours) 🕹️
    • Pentiment (17.5 hours)
    • The Legend of Zelda: The Minish Cap (18.5 hours) 🕹️
    • Assassin’s Creed Mirage (20.5 hours)
    • Resident Evil 4 (2023) (20.5 hours) 🕹️
    • Deathloop (22.5 hours)
    • Chrono Trigger (26.5 hours) 🕹️
    • The Outer Worlds (26.5 hours) 🕹️
    • Mass Effect 3 (36 hours) 🕹️
    • Nier: Automata (36.5 hours)
    • Hades (41.5 hours) 🕹️
    • Horizon Zero Dawn (46.5 hours)
    • Ghost of Tsushima (50.5 hours)
    • Starfield (58.5 hours)
    • Horizon Forbidden West (64.5 hours)
    • Mass Effect Andromeda (65 hours)
    • Fire Emblem: Three Houses (73.5 hours)
    • Red Dead Redemption 2 (77 hours) 🕹️
    • Dragon Quest XI (85 hours) 🕹️
    • Baldur’s Gate 3 (102 hours) 🕹️
    • The Witcher 3: Wild Hunt (102 hours) 🕹️
    • Assassin’s Creed Valhalla (104 hours)
    • Elden Ring (106 hours) 🕹️
    • The Legend of Zelda: Tears of the Kingdom (108 hours) 🕹️
    • Persona 5 Royal (123 hours)

    Song Credits

    • “Searching for Cecilia Bellant” (Marcin Przybyłowicz) from The Witcher 3: Wild Hunt – Blood and Wine
    • “Good Night” (Yasunori Mitsuda) from Chrono Trigger
    • “Get Heart Container” (Manaka Kataoka, Masato Ohashi) from The Legend of Zelda: Tears of the Kingdom
    • “One Final Effort” (Martin O’Donnell, Michael Salvatori) from Halo 3
    • “Smushi’s Lullaby” (Failpositive) from Smushi Come Home
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    David is the creator and lead editor of The Punished Backlog. He has a problem finishing games he starts. Just beat: Star Wars Jedi: Survivor. Working on: Tears of the Kingdom, Elden Ring, Neon White, Persona 5: Royal. Can't wait for: Hollow Knight: Silksong. Follow David on Twitter at @David_Silbert to keep up to date with all things The Punished Backlog.

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    The Punished Backlog
    Introducing our newest project, The Punished Podca Introducing our newest project, The Punished Podcast! 

In episode one, TPB editors Sam Martinelli, David Silbert @davidmsilbert, and Amanda Tien @amandajotien discuss the difference between remakes and remasters. We also share our favorite memories of the Nintendo DS.

Check it out over on punishedbacklog.com. (Link in bio)

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Read our full review: https://punishedbacklog.com/season-a-letter-to-the-future-review/
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